Designing Interactions

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<em>Collabolla</em>, a video game with Spacehopper balls as input devices. Interaction 
Design Institute Ivrea, Triennale di Milano, 2004. <em>Designed</em> by Jennifer Bove, 
Simone Pia and Nathan Waterhouse. <em>Photo</em> Ivan Gasparini

Collabolla, a video game with Spacehopper balls as input devices. Interaction Design Institute Ivrea, Triennale di Milano, 2004. Designed by Jennifer Bove, Simone Pia and Nathan Waterhouse. Photo Ivan Gasparini